Best practices
Short, high-impact tips for the most common import and stat workflows in ProspectHQ.Importing player game-by-game stats from GameChanger
Use a desktop or large monitor when capturing GameChanger screenshots so the parser can read as many fields and games as possible from a single image.1
Open GameChanger on a desktop
Use the largest screen you have and expand the browser window to full width.
2
Show all stat columns
In the GameChanger stats view, expose every stat column you want to import before capturing.
3
Capture in as few screenshots as possible
Aim to fit a full season or a complete section of games in each screenshot. Fewer, larger images work better than many small crops.
4
Upload from the player page
From the player’s Data imports section, choose the GameChanger game import and upload the screenshots. Review the editable preview before saving.
Import team box scores after every game
Coaches, team managers, and organization administrators should export the official GameChanger box-score PDF after each completed game and import it from the team page. One box-score import creates the game record and adds game stats for every mapped player at once.1
Export the box score from GameChanger
In GameChanger, open the completed game and export the official box-score PDF.
2
Open the team page in ProspectHQ
Go to your organization, choose Teams, and open the team the game was played by.
3
Import the completed-game PDF
Use Import GameChanger game and select the box-score PDFs. You can select up to 126 PDFs at once. Each PDF becomes a game record on the team.
4
Map players once
Review the player mappings. Use suggested matches applies saved and suggested matches to every game in the batch, so you only map each player once.
5
Handle duplicates
If ProspectHQ detects a game that is already imported, choose Import only new games and safely skip duplicates to keep existing games, or Overwrite the matching existing games to replace them with the new import.
6
Save the import
Complete the import. Game stats are added to every mapped player automatically.

